[Bug 34368] Edge of Chaos crashes after WINED3D_RS_WRAP0 spam

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Feb 22 22:40:51 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=34368

--- Comment #5 from Joe Terwilliger <jolyon at nixbox.com> ---
Ahh, forgot to mention the Wine version for last comment: 1.9.2. But it's been
happening with several other versions over the past 4 months or so, from 1.7.44
onward.  I also tried rolling back to the stable versions for Everquest Live in
the appdb and have had the same error crash.  

Crash usually happens while in highly detailed or populated hub zones (Plane of
Knowledge crashes often.) Or when sitting idle (not moving) for a few minutes
in any zone. It's definitely related to textures, sometimes I will be playing
in one part of a zone, then run to a trading camp I was just at to sell loot
and when I get near the NPC characters, portions of their skin or armor will
appear red or rainbow colored and the game will crash with unable to malloc
errors in the console after a unholy spam of: fixme:d3d:state_wrap
(WINED3D_RS_WRAP0) Texture wrapping not yet supported.

I swear this wasn't happening at all up until a few months ago with a new EQ
update, then the crashes began. I've tried turning graphics settings way
down/off in EQ to no avail.  

I wish there was a better way to debug this one, because it seems to have
popped up more than once in the wine bug archives.

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