[Bug 39874] Alien Shooter crashes often with access violation
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Jan 1 14:57:36 CST 2016
https://bugs.winehq.org/show_bug.cgi?id=39874
Stefan Dösinger <stefan at codeweavers.com> changed:
What |Removed |Added
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CC| |stefan at codeweavers.com
--- Comment #1 from Stefan Dösinger <stefan at codeweavers.com> ---
d3d8 validates lock rectangles, as the tests in dlls/d3d8/tests/device.c shows.
d3d9 afaik doesn't do that.
Does the game call LockRect through IDirect3DSurface8 directly, or does it call
IDirect3DTexture8::LockRect? There may be different behavior between those two.
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