[Bug 34658] Bioshock 2 runs out of GL memory quickly
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Jan 2 05:12:37 CST 2016
https://bugs.winehq.org/show_bug.cgi?id=34658
Adam Bolte <abolte at systemsaviour.com> changed:
What |Removed |Added
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CC| |abolte at systemsaviour.com
--- Comment #13 from Adam Bolte <abolte at systemsaviour.com> ---
Confirming attachment 53156 applied against an otherwise clean 1.9.0 gets
Dungeons Steam Edition working (after installing dotnet40 through winetricks).
Without this patch, Dungeons would show a black screen on loading a new level
or simply crash with "GL_OUT_OF_MEMORY error generated. Failed to allocate
memory for texture." and "err:d3d:resource_init Failed to allocate system
memory." errors. Thanks Gabriel for the hack.
I also suspect bug 38200 is a duplicate of this report, but unfortunately I
don't have the game it relates to (Space Engineers) to test and confirm.
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