[Bug 39866] XIIZeal (steam) immediately exits on start

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jan 2 08:12:21 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=39866

--- Comment #1 from Zakk <zakk at rsdio.com> ---
Digging a little deeper, the game works fine if CheckRenderTargetCapability
returns true for format WINED3DFMT_B5G5R5A1_UNORM.

>From the MSDN documentation I can find, B5G5R5A1_UNORM is supported as a
RENDERTARGET only under DXGI 1.2/DX11.1. Is there ever a case where
D3D9::CheckDeviceFormat() would return true for this combination under real
windows? Or is there something triggering the game to do this check that's
specific to wine?

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