[Bug 39454] 64-bit StarCraft II v3.0 client crashes immediately on startup (SetThreadContext on self with only DRx registers/CONTEXT_DEBUG_REGISTERS provided)

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jan 2 10:06:01 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=39454

--- Comment #24 from Stefan <hybrid at onlinehome.de> ---
I don't mean to complicate things even more, but I just realized that sc2 now
mimics the behaviour of Blizzard's heroes of the storm.
A heroes/battle.net patch shortly before or after release rendered the 64bit
client useless, it wouldn't start anymore. So ever since one had to use the
32bit client.
Now with wine-staging 1.9.0 (haven't tried previous versions anymore tho)
trying to start the heroes 64bit client with the game on higher graphics
settings starts the client but results in a black screen freeze; starting the
64bit client with graphics settings set to low now actually works. Resetting
the graphics settings in-game in the 64bit client has the client freeze, just
like in sc2.

I don't mean to distract whoever is working on this sc2 bug and I certainly
don't try to dig for support for heroes in this (at this point) sc2 bug.
Just saying you might get two for one if you figure this one out!

Happy new year to everyone

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