[Bug 39948] New: DX8 game Soldat rendering issues (invisible player)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jan 7 16:39:05 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=39948

            Bug ID: 39948
           Summary: DX8 game Soldat rendering issues (invisible player)
           Product: Wine
           Version: 1.7.42
          Hardware: x86
               URL: http://soldat.pl/en/download/soldat169.zip
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: goodgod261 at wp.pl
   Regression SHA1: 99619619011a171a7b7fe1399b577779a69ac359
      Distribution: ---

The player is invisible in Soldat since Wine 1.7.42 and the bug is still
present in Wine 1.9.0.

Bisect results:

99619619011a171a7b7fe1399b577779a69ac359 is the first bad commit
commit 99619619011a171a7b7fe1399b577779a69ac359
Author: Michael Müller <michael at fds-team.de>
Date:   Thu Apr 16 21:27:22 2015 +0200

    wbemprox: Allow connecting to localhost.

:040000 040000 981e305f71740aacac132f1fb5b0ec3808104491
365e85776cc21cfa0aeb5863d93b3eadb291985c M    dlls

Reverting solves the issue.

You might encounter another bug when trying to run Soldat with an old Wine
version. If Alt+Tab doesn't help, try switching to TTY and back. This problem
seems to be fixed in Wine 1.9.0.

Mind you, the next version of Soldat (1.7.0) replaces the old DX8 renderer with
OpenGL, which renders correctly.

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