[Bug 34658] Bioshock 2 runs out of GL memory quickly

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jan 7 17:09:31 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=34658

--- Comment #14 from Gabriel Corona <gabriel.corona at enst-bretagne.fr> ---
I made a cat /proc/$pid/map of Bioshock 2 (with the patch) (see the file in
attachment) and it is using ~ 2973.61 MiB of virtual memory. For some reasons
some .so files seem to appear multiple times. There are as well many occurences
of things like this:

008d0000-008d1000 rwxp 00000000 00:00 0 
008d1000-008e0000 ---p 00000000 00:00 0

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