[Bug 31496] Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP continually spammed in console

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jan 12 02:41:12 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=31496

super_man at post.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |austinenglish at gmail.com,
                   |                            |super_man at post.com

--- Comment #11 from super_man at post.com ---
This should be fixed actually? It should print only once.

http://source.winehq.org/git/wine.git/blob/0f67df657db77ea8aef9c2b9498fb5fa1f514a55:/dlls/wined3d/swapchain.c#l542

 540         static unsigned int once;
 541 
 542         if (swapchain->desc.swap_effect == WINED3D_SWAP_EFFECT_FLIP &&
!once++)
 543             FIXME("WINED3D_SWAP_EFFECT_FLIP not implemented.\n");
 544

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