[Bug 31496] Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP continually spammed in console
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Jan 12 02:41:12 CST 2016
https://bugs.winehq.org/show_bug.cgi?id=31496
super_man at post.com changed:
What |Removed |Added
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CC| |austinenglish at gmail.com,
| |super_man at post.com
--- Comment #11 from super_man at post.com ---
This should be fixed actually? It should print only once.
http://source.winehq.org/git/wine.git/blob/0f67df657db77ea8aef9c2b9498fb5fa1f514a55:/dlls/wined3d/swapchain.c#l542
540 static unsigned int once;
541
542 if (swapchain->desc.swap_effect == WINED3D_SWAP_EFFECT_FLIP &&
!once++)
543 FIXME("WINED3D_SWAP_EFFECT_FLIP not implemented.\n");
544
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