[Bug 32007] AMD Demo - Whiteout crashes with null-ish pointer read after dxgi_output_GetDisplayModeList

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jan 12 14:35:03 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=32007

--- Comment #8 from Sergey Isakov <isakov-sl at bk.ru> ---
Crash
~~~
Backtrace:
=>0 0x40211e7b wined3d_rendertarget_view_create+0x13b() in wined3d (0x0033f828)
  1 0x400b5ff6 d3d_rendertarget_view_create+0x425() in d3d11 (0x0033f898)
  2 0x4009eb13 d3d10_device_CreateRenderTargetView+0xa2() in d3d11 (0x0033f8e4)
  3 0x00461894 in whiteoutd3d10 (+0x61893) (0x00facd28)
0x40211e7b wined3d_rendertarget_view_create+0x13b in wined3d: movl   
0x44(%eax),%ecx
Modules:
Module    Address            Debug info    Name (256 modules)
PE      340000-  3ad000    Deferred        d3dx10_33
PE      400000-  703000    Export          whiteoutd3d10
PE    10000000-10143000    Deferred        fmodex
PE    3c001000-3c1b6000    Deferred        libwine.1.0.dylib
~~~
and log
~~~~
fixme:d3d11:device_parent_create_swapchain_texture Implement DXGI<->wined3d
usage conversion
fixme:d3d11:d3d10_device_RSSetViewports Multiple viewports not implemented.
fixme:d3d11:d3d10_device_RSSetScissorRects Multiple scissor rects not
implemented.
fixme:d3d:wined3d_buffer_create Ignoring access flags (pool)
fixme:d3d:wined3d_buffer_create Ignoring access flags (pool)
fixme:d3d:wined3d_buffer_create Ignoring access flags (pool)
fixme:d3d:wined3d_buffer_create Ignoring access flags (pool)
fixme:d3d11:d3d_texture2d_init Array textures not implemented.
wine: Unhandled page fault on read access to 0x00000044 at address 0x40211e7b
(thread 003b), starting debugger...
~~~~

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list