[Bug 39875] Starcraft can't see Direct Cable Connection games hosted on another computer

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jan 14 22:17:04 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=39875

--- Comment #1 from Alex Henrie <alexhenrie24 at gmail.com> ---
Created attachment 53426
  --> https://bugs.winehq.org/attachment.cgi?id=53426
Test program that demonstrates the problem

Testing revealed that Starcraft sets ReadIntervalTimeout to 5 and all other
COMMTIMEOUTS members to 0. The problem, as demonstrated by the attached test
program, appears to be that Wine ignores ReadIntervalTimeout if the read is
asynchronous and so the read operation never times out.

I've tried editing server/serial.c to take the interval timeout into account,
but nothing I can think of is very elegant. Help from other developers would
really be appreciated.

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