[Bug 34266] 0*inf in D3D9 shaders outputs NaNs to floating-point framebuffers
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Jan 22 15:17:35 CST 2016
https://bugs.winehq.org/show_bug.cgi?id=34266
--- Comment #15 from Sergey Isakov <isakov-sl at bk.ru> ---
Created attachment 53470
--> https://bugs.winehq.org/attachment.cgi?id=53470
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