[Bug 34052] The Witcher: Character models are sometimes invisible
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Jan 25 02:31:49 CST 2016
https://bugs.winehq.org/show_bug.cgi?id=34052
Sergey Isakov <isakov-sl at bk.ru> changed:
What |Removed |Added
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CC| |isakov-sl at bk.ru
--- Comment #66 from Sergey Isakov <isakov-sl at bk.ru> ---
(In reply to Stefan Dösinger from comment #65)
> Because it's a problem in one game only, it is arguably a game bug, and
> because the hack has the potential to cause a slowdown in all other games.
>
> It would be nicer if we could get a semi-reliable 0.0 return from out of
> bounds reads without an explicit range check - attachment 50908 [details] is
> an attempt in that direction, but it has other problems that are difficult
> to address.
Not one game. It seems bug 32273 is the same.
Games Heroes of Might And Magic VI and King's Bounty:* affected same way. And
only on Nvidia. The bug appears in MacOSX so it doesn't depend on linux
drivers.
As well I encounter a bug with index shader out of range in game Sims 2 Season
(bug 8051) that proposed a software rendering. I don't know if it is related
just my thoughts.
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