[Bug 34052] The Witcher: Character models are sometimes invisible

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jan 26 08:22:06 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=34052

--- Comment #70 from Sergey Isakov <isakov-sl at bk.ru> ---
(In reply to Matteo Bruni from comment #69)
> (In reply to Sergey Isakov from comment #66)
> > (In reply to Stefan Dösinger from comment #65)
> > > Because it's a problem in one game only, it is arguably a game bug, and
> > > because the hack has the potential to cause a slowdown in all other games.
> > > 
> > > It would be nicer if we could get a semi-reliable 0.0 return from out of
> > > bounds reads without an explicit range check - attachment 50908 [details] is
> > > an attempt in that direction, but it has other problems that are difficult
> > > to address.
> > 
> > Not one game. It seems bug 32273 is the same.
> > Games Heroes of Might And Magic VI and King's Bounty:* affected same way.
> 
> Does attachment 51668 [details] make any difference for those games?

Yes, preliminary testing, not final.
Attached screens before patching and after the patch.
Game Might & Magic.Heroes 6.Gold Edition.v 2.1.1.0 + 4 DLC
It is not me who tested ;( , in my case Radeon graphics has no such problem.

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