[Bug 37395] Ashersons Call II - No Sound

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jan 26 14:02:06 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=37395

--- Comment #6 from wine at zootal.com <wine at zootal.com> ---
I'm not sure if this is the appropriate place to mention this, but... Sound
does indeed work, but it seems that the number of simultaneous sounds is
limited. If for example background music is playing, you are running, and you
hit a monster, you hear the music, your foot steps, your sword swing, the sound
of the monster being hit, and your character going "oofff". The sounds become
choppy and switch from one to another, as if it can't play all of them at the
same time. There is an in game setting for the number of concurrent sounds, but
this does not seem to change anything.

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