[Bug 39464] Squished/squinted graphics in tech demo Rupture (by ASD)

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jan 26 18:57:25 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=39464

--- Comment #5 from Armin Altorffer <aapmak at gmail.com> ---
(In reply to Michael Müller from comment #4)
> I just tested it on my system and everything seems to work fine. The demo
> uses OpenGL, so the behavior heavily depends on the underlying driver. I am
> using the proprietary nvidia driver, what driver do you use? The output of
> glxinfo might be helpful.

(or, chrome://gpu)

GL_VENDOR    X.Org
GL_RENDERER    Gallium 0.4 on AMD SUMO (DRM 2.43.0, LLVM 3.7.1)
GL_VERSION    3.0 Mesa 11.2.0-devel (git-a443b5b 2016-01-26 vivid-oibaf-ppa)

I'm not quite confident it is driver related however; I'd have expected more
titles (demos, games, etc) to demonstrate this kind of rendering issue. And so
far, I can't say I've ever seen this phenomenon or something like it before.

However, the fact it runs OK for you on nVidia's binary blob and doesn't for me
on the open source AMD driver stack does hint at something in that direction.

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