[Bug 37728] Elevated: Misplaced mountains because of changes in shader generator

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jan 29 14:51:47 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=37728

--- Comment #8 from Sergey Isakov <isakov-sl at bk.ru> ---
Now the demo works with me.
wine-1.9.2-132
native d3dx9_33.dll
I found no geometry issues.

If I set d3dx9_33 to be builtin then the application crashes:
~~~~
Unhandled exception: page fault on read access to 0x4765dfa2 in 32-bit code
(0x4765dfa2).
Register dump:
 CS:001b SS:0023 DS:0023 ES:0023 FS:1007 GS:000f
 EIP:4765dfa2 ESP:1464fe84 EBP:00000000 EFLAGS:00010246(  R- --  I  Z- -P- )
 EAX:00000000 EBX:004000d8 ECX:0016dc60 EDX:0016dc64
 ESI:00870104 EDI:004300d8
Stack dump:
0x1464fe84:  00420851 00420caf 00000da4 00000000
0x1464fe94:  00000000 00420a40 00420a11 00000000
0x1464fea4:  00870104 00000000 00000000 004300d8
0x1464feb4:  00420a40 00000000 1464fed0 004000d8
0x1464fec4:  0016dc64 0016dc60 00000000 004200c8
0x1464fed4:  7b84fafc 7ffdf000 00000000 7b852491
0200: sel=1007 base=7ffc0000 limit=00000fff 32-bit rw-
Backtrace:
=>0 0x4765dfa2 .L__wine_spec_forwards+0x1aa() in d3dx9_33 (0x00000000)
0x4765dfa2 .L__wine_spec_forwards+0x1aa in d3dx9_33: xorl   
%fs:0x39(%eax,%edi,2),%esp
Modules:
Module    Address            Debug info    Name (229 modules)
PE      400000-12c80000    Deferred        elevated_1024x768
PE    40001000-401b6000    Deferred        libwine.1.0.dylib
~~~~
This is strange for me as I set d3dx9_36.dll native. As far as I understand
calls to d3dx9_33 should be redirected to d3dx9_36.dll? It seems not happen.

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