[Bug 40909] Flame in the flood needs depth-stencil support for R16_TYPELESS

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jul 3 14:07:19 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40909

--- Comment #4 from fjfrackiewicz at gmail.com ---
(In reply to Ker noa from comment #2)
> It is Wine-Staging right down from the Ubuntu PPA as compiled by Sebastian
> Lackner. No additional patches are active.
> 
> Wine is set to: Windows 7, no dll overrides, staging tab has VAA backend
> enabled, EAX enabled and wine version is hidden from applications.
> Games run in full windowed mode and the window manager is allowed to control
> windows and decorate them.
> Res is 1920x1080 native , no virtual desktop.
> Audio is fixed to my headset.
> I also  had to start the game with MESA_GL_VERSION_OVERRIDE=4.1COMPAT
> because the feature level support check is still a little off its game.

I created a clean 64-bit prefix with no overrides and Windows 7 mode. 

I am still getting crashes regarding ID3D11UnorderedAccessView ( see this bug:
https://bugs.winehq.org/show_bug.cgi?id=40863 and this one:
https://bugs.winehq.org/show_bug.cgi?id=40588 ) 

I used all your settings and started the game with
MESA_GL_VERSION_OVERRIDE=4.1COMP. 

The Wine Staging version I have is from the official Arch repos:
https://www.archlinux.org/packages/multilib/x86_64/wine-staging/

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