[Bug 23523] Call of Juarez DX10 Benchmark does not start

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jul 10 09:02:25 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=23523

--- Comment #15 from Adam Bolte <abolte at systemsaviour.com> ---
(In reply to winetest from comment #13)
> Does it go forward if you override d3dcompiler at winecfg?

Installing d3dcompiler_43 via winetricks does get the benchmark application to
run, but it only shows a black window.

The console continuously prints out:

fixme:d3d10:d3d10_shader_reflection_GetResourceBindingDesc iface 0x16ba28,
index 121599, desc 0x8bf48c stub!
fixme:d3d10:d3d10_shader_reflection_GetResourceBindingDesc iface 0x16ba28,
index 121600, desc 0x8bf48c stub!
fixme:d3d10:d3d10_shader_reflection_GetResourceBindingDesc iface 0x16ba28,
index 121601, desc 0x8bf48c stub!
fixme:d3d10:d3d10_shader_reflection_GetResourceBindingDesc iface 0x16ba28,
index 121602, desc 0x8bf48c stub!
etc.

where the index value seems to increment forever.


(In reply to fjfrackiewicz from comment #14)
> It looks like this benchmark program has hit the same roadblock as this:
> https://bugs.winehq.org/show_bug.cgi?id=24417

That was my suspicion too.

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