[Bug 32092] Star Wars: The Old Republic - Game Crashes when Using Map

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 12 18:15:25 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=32092

Bruno Jesus <00cpxxx at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |ABANDONED

--- Comment #88 from Bruno Jesus <00cpxxx at gmail.com> ---
(In reply to Paul Gofman from comment #87)
> (In reply to Bruno Jesus from comment #86)
> > There are around 7 replies stating that the updated version of the game no
> > longer suffers from this issue,  it could be abandoned/notourbug but since
> > Paul Gofman had a patch for this I'll let him or the 3D guys say if it is
> > worth more efforts.
> > 
> > I'm referring to comment 68 and Henri's reply in comment 72 and also 73 is
> > useful to the discussion.
> 
> My patch was removing D3DFMT_A8B8G8R8 texture format support. This solved
> the issue (when it was reproducible) and I verified that at least with some
> cards this format is not supported on Windows 7. But if now there is no
> known app depends on NOT supporting this format, I would not suggest
> removing it. Anyway the decision to remove this format for d3d9 would
> probably need more testing (at least it is not known to me how universally
> this format is unavailable) on different hardware and Windows version.
> 
> So my understanding is that this patch is not needed (unless any new app
> requiring that will be encountered) and this bug can be safely closed.

Resolving as abandoned since it is no longer reproducible.

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