[Bug 40953] Necropolis crashes at start when forced to run in DirectX 9 mode

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jul 13 16:30:35 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40953

--- Comment #3 from fjfrackiewicz at gmail.com ---
(In reply to Matteo Bruni from comment #2)
> (In reply to fjfrackiewicz from comment #1)
> > I did a little more searching in Bugzilla and I think this bug report i just
> > did may be a duplicate of this bug:
> > https://bugs.winehq.org/show_bug.cgi?id=37218 as I am seeing the same
> > `!sig_type || sig_type->tag == SymTagFunctionType' failed. error. 
> 
> It might be that the game already crashed by then. Please attach a
> +tid,+seh,+module,+loaddll trace for a start.
> 
> Also, maybe try to disable dxgi.dll too.

Disabling dxgi did not change anything, still crashed with the same error in a
clean Windows 7 32-bit prefix. 

Getting the requested trace now.

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