[Bug 40965] New: Necropolis has messed up graphics when ran in DirectX 9 mode

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jul 16 09:55:15 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40965

            Bug ID: 40965
           Summary: Necropolis has messed up graphics when ran in DirectX
                    9 mode
           Product: Wine
           Version: 1.9.14
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: fjfrackiewicz at gmail.com
      Distribution: ---

Created attachment 55114
  --> https://bugs.winehq.org/attachment.cgi?id=55114
Terminal output wine-1.9.14-112-gfec0b69

I have made a clean 32-bit Windows 7 prefix with d3d11 disabled and the
xinput1_3.dll installed as native to work around this bug:
https://bugs.winehq.org/show_bug.cgi?id=40953

After loading, the game goes to the main menu and the graphics are completely
off. I have tried installing native DirectX 9 via winetricks to see if that
would help with the graphical issues but when I try to start the game I receive
the following terminal output: 

wine Necropolis.exe
err:module:import_dll Library DNSAPI.dll (which is needed by L"C:\\GOG
Games\\Necropolis\\Necropolis.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\GOG
Games\\Necropolis\\Necropolis.exe" failed, status c0000135

The attached terminal output is from before I installed DX9 via winetricks.

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