[Bug 40965] New: Necropolis has messed up graphics when ran in DirectX 9 mode
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Jul 16 09:55:15 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=40965
Bug ID: 40965
Summary: Necropolis has messed up graphics when ran in DirectX
9 mode
Product: Wine
Version: 1.9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: fjfrackiewicz at gmail.com
Distribution: ---
Created attachment 55114
--> https://bugs.winehq.org/attachment.cgi?id=55114
Terminal output wine-1.9.14-112-gfec0b69
I have made a clean 32-bit Windows 7 prefix with d3d11 disabled and the
xinput1_3.dll installed as native to work around this bug:
https://bugs.winehq.org/show_bug.cgi?id=40953
After loading, the game goes to the main menu and the graphics are completely
off. I have tried installing native DirectX 9 via winetricks to see if that
would help with the graphical issues but when I try to start the game I receive
the following terminal output:
wine Necropolis.exe
err:module:import_dll Library DNSAPI.dll (which is needed by L"C:\\GOG
Games\\Necropolis\\Necropolis.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\GOG
Games\\Necropolis\\Necropolis.exe" failed, status c0000135
The attached terminal output is from before I installed DX9 via winetricks.
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