[Bug 40978] Wrong colors on i915 and similar GPUs in GTA Vice City

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jul 21 09:34:33 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40978

--- Comment #6 from Ruslan Kabatsayev <b7.10110111 at gmail.com> ---
Doesn't support for vertex shaders in fact make GL_EXT_vertex_array_bgra
redundant? Maybe to unify the code it'd make more sense to do the swizzles in
the shader unconditionally?

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