[Bug 40734] Unreal Tournament 3 doesn' t quit properly when Pulseaudio is used
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Jul 27 10:34:27 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=40734
--- Comment #3 from Andrew Eikum <aeikum at codeweavers.com> ---
This should be fixed by this commit:
commit ee2310f7674c95b1ebc6229e3acd5b2bc408ba73
Author: Andrew Eikum <aeikum at codeweavers.com>
Date: Tue Jul 26 12:51:16 2016 -0500
winepulse.drv: Don't hold PA-owned buffer between capture callbacks.
Signed-off-by: Andrew Eikum <aeikum at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
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