[Bug 40623] DOOM (2016) crashes on launch due to Denuvo copy protection

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jun 1 21:36:16 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40623

--- Comment #32 from Mathieu Comandon <strider at strycore.com> ---
> Ah but I think the point is that WINE isn't trying to emulate Denuvo/VMProtect, but rather to emulate an environment well enough so that it does its voodoo.

Yes, that should be exactly the goal here and it should matter whether Denuvo
has been cracked or not, Wine's goals is not to circumvent this protection but
to be compatible with it.

Anyway, with Michael's patch added in Wine Staging 1.9.11, Doom shows an error
dialog complaining about a server not being reachable (screenshot attached). If
the error message is correct then it would boil down to a networking issue?

The message

> fixme:thread:NtSetInformationThread info class 7 not supported yet

is repeated a large number of times in the console while this dialog appears, I
don't know if this would prevent the game but maybe it could be worthwhile to
take care of it first to eliminate this possibility?

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