[Bug 39132] Skyrim: flickering / glitchy shadows

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jun 5 06:55:22 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=39132

Béla Gyebrószki <gyebro69 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |gyebro69 at gmail.com

--- Comment #6 from Béla Gyebrószki <gyebro69 at gmail.com> ---
(In reply to tzone from comment #5)
> I experience this issue too.
> 
> Basically the thrown shadows (trees, etc.) consisted always of squares. The
> cloud shadows on land have changed in an annoying flickering way though with
> rapidly moving radiant lines on camera movement.
> 
> There is a workaround mentioned in a test report [1], which states to set
> bDeferredShadows=0 in SkyrimPrefs.ini. However this did not work for me.
> 
> My wine version is 1.9.5 with wine-staging (last CSMT enabled version) and
> mesa with d3d9 support. Disabling CSMT did not change the glitch. Linux
> Distribution is Gentoo 64 bit on a plain desktop profile (no compositing
> wm). Windows 7 mode globally in prefix.

Does it make a difference if you disable nvapi.dll in winecfg? (makes sense
only in Staging)

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