[Bug 40724] Rocket League almost always freezes after finishing loading

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jun 5 10:43:24 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40724

--- Comment #3 from tblodt at icloud.com ---
When you run the game without CSMT, you just get a gray screen.

You can press ⌥⌘Q while the game is hanging and it will exit instantly, so the
event loop is clearly still going. But it does use about 200% of the CPU. I'll
attach a sample.

The only interesting thing I've found when using warn+d3d is that the
continuous stream of warnings generated while displaying the menus, loading
screen, and game stops when the loading screen freezes.

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