[Bug 39911] dxd9 PresentationInterval not propagated on device Reset

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jun 5 14:44:47 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=39911

--- Comment #9 from Henri Verbeet <hverbeet at gmail.com> ---
(In reply to Michael Stefaniuc from comment #8)
> Henri, is it worth backporting this patch to Stable? It depends on
> 
> commit e3e5dcd2cd548bed34cc193383da96c1898fee2c
> Author: Henri Verbeet <hverbeet at codeweavers.com>
> Date:   Wed Mar 2 19:24:13 2016 +0100
> 
>     wined3d: Use a single allocation for texture sub-resource objects.
> 
> which has a huge dependency list.

It shouldn't be hard to backport. At first sight, it's probably just the second
argument to the context_acquire() call in swapchain_update_swap_interval(). You
should be able to just replace that with something like
"surface_from_resource(swapchain->front_buffer->sub_resources[0])".

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