[Bug 40207] Bioshock CSMT crash
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Jun 8 11:44:33 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=40207
--- Comment #13 from Robert Walker <bob.mt.wya at gmail.com> ---
(In reply to q3cpma from comment #12)
> I've applied the "DirectX 10.0 support" thingie from
> https://appdb.winehq.org/objectManager.
> php?sClass=version&iId=17740&iTestingId=87778 before.
> Also, the moment is precised in the first post: when loading "Medical
> pavillion", after the cutscene with the projected message about spying.
If your graphics card supports DirectX 11.x - then you also need to disable
d3d11 support in winecfg (sorry I've still got to add that info to the Bioshock
page)... It's a fairly recent Wine change that the detection hardware support
leads to these code pathways being enabled.
Sorry - but just double checking about the area where your crash occurs... I'll
try playing through that area (time permitting!!)
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