[Bug 40767] New: Indiana Jones and The Emperor' s Tomb quits after the splash screen
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Jun 9 23:28:49 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=40767
Bug ID: 40767
Summary: Indiana Jones and The Emperor's Tomb quits after the
splash screen
Product: Wine
Version: 1.9.11
Hardware: x86
URL: http://www.gamershell.com/download_1856.shtml
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs at winehq.org
Reporter: gyebro69 at gmail.com
Regression SHA1: c89dc58deb9ba74d8dcd7faf7012203cff0724a0
Distribution: ---
Reproduced this bug with the GOG.com and the original demo version. The problem
happens in full-screen and virtual desktop mode too.
After starting the game the splash screen is shown then the game suddenly
quits.
In the terminal I have
fixme:win:EnumDisplayDevicesW ((null),0,0x33ea88,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x1fee2d8,0x00000000), stub!
failed to create drawable
err:d3d:wined3d_adapter_init Failed to get a GL context for adapter 0x1e1e90.
fixme:win:EnumDisplayDevicesW ((null),0,0x1cee2d8,0x00000000), stub!
X Error of failed request: GLXBadWindow
Major opcode of failed request: 154 (GLX)
Minor opcode of failed request: 32 (X_GLXDestroyWindow)
Serial number of failed request: 840
Current serial number in output stream: 847
Reverting the following commit fixes the crash so that the game plays some
intro videos then finally hits bug #27594:
commit c89dc58deb9ba74d8dcd7faf7012203cff0724a0
Author: Miklós Máté <mtmkls at gmail.com>
Date: Thu May 26 23:43:14 2016 +0200
winex11: Use GLX 1.3 for windows.
Differentiate between X window and GLX window, use GLX 1.3 for GL window
create/destroy.
IndyETDemo.exe (225M)
sha1: d9c8b61616e29ef8ab75d1c72c55d30cf923471e
wine-1.9.11-206-g03b06fb
Fedora 23 32-bit
XOrg 1.18.3
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV92
OpenGL core profile version string: 3.3 (Core Profile) Mesa 12.1.0-devel
(git-87f0a04)
OpenGL core profile shading language version string: 3.30
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