[Bug 40782] New: beatmania IIDX INFINITAS has frozen graphics if a OpenGL-powered Desktop Environment is running in background

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jun 11 17:25:04 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40782

            Bug ID: 40782
           Summary: beatmania IIDX INFINITAS has frozen graphics if a
                    OpenGL-powered Desktop Environment is running in
                    background
           Product: Wine
           Version: 1.9.12
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: trivial
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: lena.stoffler at ymail.com
      Distribution: ---

The game beatmania IIDX INFINITAS if it is started from a OpenGL-powered DE,
like KDE, GNOME or Unity, has frozen graphics after the loading screen is
passed but the menu navigation still works, aswell as the sound.

The workaround is simple: start it from a plain standalone X server as I
described it in my test results at
https://appdb.winehq.org/objectManager.php?sClass=version&iId=33674

The terminal output says something about OpenGL backbuffe, but I have no idea
what this means. A other problem also could be that the game changes the
resolution to 480p (xrandr).

It's just a trivial bug, since the workaround is quite simple.
I don't know if this even has something todo with wine. Could be a bug in the
game itself too.


ALSO:
the OpenGL backbuffer message doesn't appear when the game is started from a
plain standalone X server

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list