[Bug 40790] Necrovision demo crashes with unimplemented function d3dx10_43.dll.D3DX10FilterTexture
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Jun 13 11:51:27 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=40790
fjfrackiewicz at gmail.com changed:
What |Removed |Added
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CC| |fjfrackiewicz at gmail.com
--- Comment #1 from fjfrackiewicz at gmail.com ---
(In reply to Andrey Gusev from comment #0)
> wine: Call from 0x7b43b24c to unimplemented function
> d3dx10_43.dll.D3DX10FilterTexture, aborting
> fixme:dbghelp:elf_search_auxv can't find symbol in module
> fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
> wine: Unimplemented function d3dx10_43.dll.D3DX10FilterTexture called at
> address 0x7b43b24c (thread 0009), starting debugger...
> Unhandled exception: unimplemented function
> d3dx10_43.dll.D3DX10FilterTexture called in 32-bit code (0x7b43b24c).
As a workaround, can you try disabling d3dx10_43 in Wine's configuration menu
and see if the game works then? Obviously this feature needs to be implemented
but I am curious if the game will work somewhat with this DLL disabled.
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