[Bug 40792] Multiple 64-bit Unreal Engine 4 games crash at start ( Direct3DDevice->CheckFeatureSupport(D3D11_FEATURE_THREADING, &ThreadingSupport,sizeof(ThreadingSupport)) failed)

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jun 13 23:48:26 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40792

--- Comment #3 from fjfrackiewicz at gmail.com ---
Comment on attachment 54701
  --> https://bugs.winehq.org/attachment.cgi?id=54701
Terminal output in Wine 1.9.12 64-bit for The Flame in the Flood

>[mint at antergos The Flame in the Flood]$ wine RiverGame
>fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
>fixme:ver:GetCurrentPackageId (0x60ee60 (nil)): stub
>fixme:win:EnumDisplayDevicesW ((null),0,0x60f390,0x00000000), stub!
>fixme:win:EnumDisplayDevicesW ((null),0,0x60f2c0,0x00000000), stub!
>fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",0,0x60ef70,0x00000000), stub!
>fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",1,0x60ef70,0x00000000), stub!
>fixme:win:EnumDisplayDevicesW ((null),1,0x60f2c0,0x00000000), stub!
>fixme:gameux:GameExplorerImpl_VerifyAccess (0x11da10, L"G:\\mint\\.wine_flame_in_the_flood\\drive_c\\GOG Games\\The Flame in the Flood\\RiverGame\\Binaries\\Win64\\RiverGame-Win64-Shipping.exe", 0x60f120)
>fixme:heap:RtlSetHeapInformation 0x4430000 0 0x60f0f0 4 stub
>fixme:win:DisableProcessWindowsGhosting : stub
>fixme:msctf:ThreadMgrSource_AdviseSink (0x8a57b0) Unhandled Sink: {71c6e74e-0f28-11d8-a82a-00065b84435c}
>fixme:win:EnumDisplayDevicesW ((null),0,0x60f360,0x00000000), stub!
>fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",0,0x60f010,0x00000000), stub!
>fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",1,0x60f010,0x00000000), stub!
>fixme:win:EnumDisplayDevicesW ((null),1,0x60f360,0x00000000), stub!
>fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
>fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
>fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
>fixme:win:EnumDisplayDevicesW ((null),0,0x60f370,0x00000000), stub!
>fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",0,0x60f020,0x00000000), stub!
>fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",1,0x60f020,0x00000000), stub!
>fixme:win:EnumDisplayDevicesW ((null),1,0x60f370,0x00000000), stub!
>fixme:win:EnumDisplayDevicesW ((null),0,0x60ee80,0x00000000), stub!
>fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x1.
>fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
>fixme:dxgi:dxgi_device_init Ignoring adapter type.
>fixme:d3d11:device_parent_create_swapchain_texture device_parent 0x5fadea0, container_parent 0x8c7ec0, wined3d_desc 0x60e9b0, wined3d_texture 0x5fc5210 partial stub!
>fixme:d3d11:device_parent_create_swapchain_texture Implement DXGI<->wined3d usage conversion.
>fixme:win:EnumDisplayDevicesW ((null),0,0x60f080,0x00000000), stub!
>fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
>fixme:dxgi:dxgi_device_init Ignoring adapter type.
>fixme:d3d11:device_parent_create_swapchain_texture device_parent 0x8b3630, container_parent 0x8c03f0, wined3d_desc 0x60eb50, wined3d_texture 0x8c0470 partial stub!
>fixme:d3d11:device_parent_create_swapchain_texture Implement DXGI<->wined3d usage conversion.
>fixme:d3d11:d3d11_immediate_context_ClearState iface 0x8b3610 stub!
>fixme:d3d11:d3d11_device_CheckFeatureSupport iface 0x8b35e0, feature 0, feature_support_data 0x60f648, feature_support_data_size 8 stub!
>fixme:wer:WerReportSetParameter (0x8c27f0, 0, L"Application Name", L"UE4-RiverGame") :stub
>fixme:wer:WerReportSetParameter (0x8c27f0, 1, L"Application Version", L"4.9.2") :stub
>fixme:wer:WerReportSetParameter (0x8c27f0, 2, L"Application Timestamp", L"57052ed8") :stub
>fixme:wer:WerReportSetParameter (0x8c27f0, 3, L"Fault Module Name", L"KERNEL32.dll") :stub
>fixme:wer:WerReportSetParameter (0x8c27f0, 4, L"Fault Module Version", L"5.1.2600") :stub
>fixme:wer:WerReportSetParameter (0x8c27f0, 5, L"Fault Module Timestamp", L"00000000") :stub
>fixme:wer:WerReportSetParameter (0x8c27f0, 6, L"Exception Code", L"00000001") :stub
>fixme:wer:WerReportSetParameter (0x8c27f0, 7, L"Exception Offset", L"000000000002F257") :stub
>fixme:wer:WerReportSetParameter (0x8c27f0, 8, L"Commandline", L"!!AssertLog=\"LowLevelFatalError [File:D:\\tmf\\RiverDemoBranch\\Engine\\Source\\Runtime\\Windows\\D3D11RHI\\Private\\D3D11Util.cpp] [Line: 200] #Direct3DDevice->CheckFeatureSupport(D3D11_FEATURE_THREADING,&ThreadingSupport,sizeof(ThreadingSupport)) failed # at D:\\tmf\\RiverDemoBranch\\Engine\\Sourc"...) :stub
>fixme:wer:WerReportSetParameter (0x8c27f0, 9, L"BranchBaseDir", L"++depot+UE4-Releases+4.9!G:/mint/.wine_flame_in_the_flood/drive_c/GOG Games/The Flame in the Flood/RiverGame/Binaries/Win64/!Game!0") :stub
>fixme:wer:WerReportAddFile (0x8c27f0, L"C:/users/mint/Local Settings/Application Data/RiverGame/Saved/Logs/UE4CC-Windows-6F99EBE04BF1E2433A4A45B9CE23354F/CrashContext.runtime-xml", 5, 0x2) :stub
>fixme:dbghelp:elf_search_auxv can't find symbol in module
>fixme:wer:WerReportAddFile (0x8c27f0, L"C:/users/mint/Local Settings/Application Data/RiverGame/Saved/Logs/UE4CC-Windows-6F99EBE04BF1E2433A4A45B9CE23354F/UE4Minidump.dmp", 2, 0x2) :stub
>fixme:wer:WerReportAddFile (0x8c27f0, L"C:/users/mint/Local Settings/Application Data/RiverGame/Saved/Logs/RiverGame.log", 5, 0x2) :stub
>fixme:wer:WerReportAddFile (0x8c27f0, L"C:/users/mint/Local Settings/Application Data/RiverGame/Saved/Logs/CrashVideo.avi", 5, 0x2) :stub
>fixme:wer:WerReportSubmit (0x8c27f0, 4, 0x804, 0x60a570) :stub

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