[Bug 25325] Titan quest: missing models

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jun 14 06:36:35 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=25325

--- Comment #25 from fjfrackiewicz at gmail.com ---
Grim Dawn has or had a similar problem where the player character and NPC
textures would be invisible. 

https://appdb.winehq.org/objectManager.php?sClass=version&iId=29162&iTestingId=92851

One solution was to go into Nvidia settings and do the following: 

to NOT get invisible textures, in a terminal type:
nvidia-xconfig
nvidia-settings

Navigate to OpenGL Settings and UNCHECK "Allow Flipping"
Navigate to PowerMizer, change Preferred Mode to "Prefer Maximum Performance"
Navigate to nvidia-settings Configuration, click Save Current
Configuration>Save
Then quit nvidia settings.

Since different games can require different startup uptions for wine, What I
did was created a folder inside my steam folder labeled "game-launchers". and
put  game launcher scripts in there. Here is my steam start script for Grim
Dawn:
#!/bin/sh

export WINEPREFIX=~/.grim_dawn
#COMMENT IF THE GAME IS FAILING TO LAUNCH
export WINEDEBUG=-all

# UNCOMMENT THESE LINES IF YOU USE NVIDIA DRIVERS
export LD_PRELOAD="libpthread.so.0 libGL.so.1"
export __GL_THREADED_OPTIMISATIONS=1
export __GL_SYNC_TO_VBLANK=1
export __GL_YIELD="NOTHING"

Does any of that help with Titan Quest?

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