[Bug 40809] Corrupted and hidden textures in Tree of Savior

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jun 17 10:06:57 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40809

--- Comment #4 from Lara Maia <dev at lara.click> ---
In the console log a see a lot of:

fixme:d3d:state_cullmode Unrecognized cull mode 0.

and sometimes:

fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x326e5c 1 C) semi-stub
fixme:d3d:state_cullmode Unrecognized cull mode 0.
err:d3d:wined3d_debug_callback 0x1de298: "GL_INVALID_VALUE in glScissor".
err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501)
from glScissor @
/tmp/portage/app-emulation/wine-1.9.12/work/wine-1.9.12/dlls/wined3d/device.c /
469
err:d3d:wined3d_debug_callback 0x1de298: "GL_INVALID_VALUE in glScissor".
err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501)
from glScissor @
/tmp/portage/app-emulation/wine-1.9.12/work/wine-1.9.12/dlls/wined3d/device.c /
469

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