[Bug 40833] Batman: Arkham Origins Blackgate no sound during gameplay ( except cutscenes)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jun 22 10:43:26 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40833

--- Comment #4 from Andrew Eikum <aeikum at codeweavers.com> ---
Thanks. I think this is because the application has two XAudio2 instances
running at the same time. This eventually causes a problem where we have the
wrong context selected when we try to do OpenAL operations. Probably we should
have a lock and use alcMakeContextCurrent before doing any OpenAL operations.

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