[Bug 40863] Multiple 64-bit Unreal Engine 4 games crash at start ( need d3d11_device_CreateUnorderedAccessView)

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jun 25 05:55:11 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40863

super_man at post.com changed:

           What    |Removed                     |Added
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                 CC|                            |super_man at post.com

--- Comment #5 from super_man at post.com ---
(In reply to fjfrackiewicz from comment #4)
> (In reply to Ker noa from comment #2)
> > https://www.winehq.org/pipermail/wine-patches/2016-June/151625.html
> > features  wined3d: Introduce wined3d_unordered_access_view.
> 
> According to this commit:
> http://source.winehq.org/git/wine.git/commit/
> 2f47a73c37e1549100e3dd69a6e567d0b58f5314
> 
> that patch is already in Wine 1.9.13 so I should only need the second patch
> you proposed, right?

Yes. Can you test it?

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