[Bug 30061] Shader bug in The Darkness II
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Jun 27 12:10:51 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=30061
David Gámiz Jiménez <david.gamiz at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |david.gamiz at gmail.com
--- Comment #16 from David Gámiz Jiménez <david.gamiz at gmail.com> ---
(In reply to dubigrasu from comment #15)
> (In reply to Józef Kucia from comment #14)
> > Created attachment 54454 [details]
> > Hack
> >
> > This hack fixes black textures.
>
> Thank you, this patch is indeed solving the issue for me as well.
> See: https://www.youtube.com/watch?v=4Sire_Md8qY
Hello winehq community,
Such as UDK games with similar problems I decided tested the patch in Turok
(2008) reboot that takes the UDK3 motor. Which it has similar problems of
objects in black. Attached screenshot. In this case, the problem is not
corrected.
I also remember similar problems in Star Wars Republic Commando UDK2 carrying
the motor. If it proves I can too. If I can will attach another screenshot.
If you see fit to open new bugs or is related we could use this same bug for
all of them.
Thank you very much to the whole community! :)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list