[Bug 22039] LEGO Island (Mindscape) fails to start (Direct3DRMViewport::SetAppData() and IDirect3DRMViewport::GetAppData() are stubs)

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 1 05:03:21 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=22039

--- Comment #21 from Sergey Isakov <isakov-sl at bk.ru> ---
New observation.
I installed native d3drm.dll and got intro playing (flying CD-disk with
LEGOman).
Then the program quit without crash report. The last lines in log
~~~~
fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
Mar  1 13:22:44 Sergeys-iMac.local C:\Program Files\LEGO Island\ISLE.EXE[59699]
<Error>: CGContextGetCTM: invalid context 0x0
Mar  1 13:22:44 Sergeys-iMac.local C:\Program Files\LEGO Island\ISLE.EXE[59699]
<Error>: CGContextSetBaseCTM: invalid context 0x0
err:ddraw:DllMain (0x166638) EnumSurfaces failed, prepare for trouble
err:ddraw:DllMain (0x166638) EnumSurfaces failed, prepare for trouble
err:ddraw:DllMain DDraw 0x166638 still has surfaces attached.
~~~~
No more messages about SetAppData and GetAppData.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list