[Bug 25528] HLSL shader not translated correctly (uniform variables)

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 1 15:10:31 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=25528

--- Comment #17 from Skotlex <skotlex at mailforce.net> ---
> This bug can be accounted as a dupe of 39057 because the game works without
> issues.
> Illustrate?

Not necessarily, they are somewhat related, but point at different kinds of
problems.

Bug 39057 is about indexed software blending.

This bug (25528) is about software shader limits.

Some may want to tackle both issues on the same bug, some may not.

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