[Bug 40241] New: Black Screen, no visuals (but sound) (Stardew Valley)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 2 11:47:46 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=40241

            Bug ID: 40241
           Summary: Black Screen, no visuals (but sound) (Stardew Valley)
           Product: Wine
           Version: 1.8.1
          Hardware: x86
                OS: Mac OS X
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: opengl
          Assignee: wine-bugs at winehq.org
          Reporter: cespinarve at hotmail.com

(Those who want to review the back-and-forth of a bunch of wine novices may
want to review this short thread here:
http://community.playstarbound.com/threads/mac-osx-wineskin-attempts.106850/
The error, or a solution, may be glaring obvious to people who actually know
what they are doing - and if you can, please lend us your aid)

Create a fresh 32-bit wineprefix. Installed dotnet40, xna31, xna40, possibly
mono (the terminal was kind of vague if that did anything), Added the following
drivers:

d3dx10_33 through to d3dx10_43 (all native)
d3dx9_43 (native)
gameoverlayrenderer (native)
mscoree (Native)

In the registry, HKEY_CURRENT_USER -> Software -> Wine -> Direct3D added DWRORD
value MaxVersionGL with a hex value of 30002.

Installed steam, installed Stardew Valley. Without the MaxVersionGL value, game
crashes on launch with a pop-up giving the error:

'"No suitable graphics card found.
Could not find a Direct3D device that supports the XNA Framework HiDef profile
Verify that a suitable graphics device is installed.
Make sure the desktop is not locked , and that no other application is runing
in full screen mode.
Avoid running under Remote Desktop or as a windows service.
Check to display properties to make sure hardware acceleration is set to Full."

With the MaxVersionGL value, the game does launch, but does so as a black
screen without any graphics - although sound does play. Since the cursor is
invisible, clicking around the black screen has no discernable effect, and nor
does switching between windowed and fullscreen. Running steam again with a
virtual desktop does not solve the problem. Quoting directly from the guy who
suggested I make this bug report (and understands wine better than I):

"Describe the expected behaviour, running the game and describe what happens
now with the wine output. Then provide further information, in this case we
expect it at first didn't work, because wine on the compatibility profile of
opengl, that OSX support, which provides only Opengl 2.1, is not enough for the
xna HighDef profile, that the game needs. Setting maxglversion to 3002 fixes
this, so the game does launch and atleast sound is okay, but the graphics don't
work. Wine outputs a few GL_INVALID_ENUM and GL_INVALID_OPERATION, which
probably are related to using a Core Profile and wine using opengl in ways only
allowed in Compatibility contexts, most notable glLightModeli and glTexEnvf."

Anyone who wants to look at copies of most of our console outputs can check the
thread - we posted a lot of them there.

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