[Bug 22533] Half Life: loading screen rendering is wrong

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 8 13:17:50 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=22533

--- Comment #9 from Bruno Jesus <00cpxxx at gmail.com> ---
The problem here is that the avi files from the game are compressed in RLE but
they don't have a palette. So wine allocates a 0 colors palette and uses it
blindly.

Actually I think this was done on purpose and Windows probably rejects such
videos too. I think that because when I make wine msrle codec to report error
in such situations the video is correctly played as if the application is doing
the work.

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