[Bug 22533] Half Life: loading screen rendering is wrong (msrle32 does not handle frames with 0 biClrUsed)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 9 01:18:33 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=22533

--- Comment #15 from Gethyn ThomasQuail <xylem2020 at gmail.com> ---
(In reply to Bruno Jesus from comment #14)

> Thanks for testing the patch, it requires some tests and also to check what
> happens for bit count higher than 8 so it will take some time to be merged
> in wine.

Argh, I'm sorry it turns out my test was using another library from winetricks
I forgot to uninstall. The library was installed in the system32 folder so it
fooled me into thinking I wasn't loading anymore of the copied Windows
libraries. It should be clean now though, only use Wine libraries and your
patch.

Any who, in this test the main AVI from HL is a lot better than default.
There's a bunch of these gray areas on the background. Which is interesting
because some other AVIs used in mods do this on Windows and in Wine.

I encourage you to keep going as if you figure out why this gray issue occurs,
I think the AVI will look perfect.

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