[Bug 22533] Half Life: loading screen rendering is wrong (msrle32 does not handle frames with 0 biClrUsed)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 9 01:27:43 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=22533

--- Comment #16 from Bruno Jesus <00cpxxx at gmail.com> ---
No problem, anyway the problem the patch fixes is real and the new bug about
the other videos will still be useful.

Two screenshots from good and bad rendering would be useful because currently
the bug only has a bad screenshot.

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