[Bug 40264] Iris Online cannot connect to login server (SO_SNDBUF with value 0 is not allowed in OSX)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 9 06:54:51 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=40264

--- Comment #7 from sedy <noscrubs.net at gmail.com> ---
(In reply to Bruno Jesus from comment #6)
> (In reply to sedy from comment #5)
> > (In reply to Sebastian Lackner from comment #3)
> > > Do you have the possibility to compile Wine yourself? If yes, please test if
> > > the following patch helps: http://ix.io/q0x
> > 
> > Thanks Sebastian, I will give it a go and let you know.
> 
> Since you can compile the application and maybe if it is hard to compile
> wine you can achieve the same results as the patch by commenting the call do
> SNDBUF. Setting to 1 really is not useful and would cause problems in a
> third system (BSD).

I can confirm that Sebastian's patch fixes the problem (compiled latest Wine) -
the game client can connect to the server and there is no lag or
disconnections, working perfectly :)

I can also confirm that removing the code that sets the socket buffer to 0 in
the game client source works too, so I will do that, but it might be worth
adding Sebastian's fix as it may affect other games too?

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