[Bug 36203] Wargames demo crashes when starting a new game (using hardware renderer)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Mar 18 09:10:29 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=36203

super_man at post.com changed:

           What    |Removed                     |Added
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                 CC|                            |super_man at post.com

--- Comment #3 from super_man at post.com ---
(In reply to Béla Gyebrószki from comment #0)
> Created attachment 48325 [details]
> terminal output
> 
> Steps to reproduce the problem with the demo:
> 
> 1. install the demo and start the game with wargames.exe. On multicore
> systems the game must be started with 'taskset -c 0' otherwise it hangs
> during the opening screen.
> 2. select DirectDraw HAL in the launcher.
> 3. in the menu start a new game. Here comes the first problem when using the
> hw. renderer: the red and blue logos are missing (invisible?). Click on
> somewhere in the middle of the empty screen where the blue spinning logo
> should appear.
> 4. click on the start button on the briefing screen. The game crashes at
> this point. The crash doesn't happen when using the software renderer.
> 
> I see the same crash with Wine 1.4.1, 1.6.2, 1.7.17 etc.
> 
> Fedora 20
> Nvidia binary drivers 337.12
> Alsa 1.0.27 (pulseaudio is not running)
> X.Org X Server 1.14.4
> wine-1.7.17-148-g2e5cb7a


1. Seems to be very reliable, hangs everytime without taskset.
3. Is valid issue with wine 1.9.6, but shows 1.9.5-staging. There is a small
glitch in the animation I don't know the cause. 
4. The crash is there with wine 1.9.6, but game starts as expected wine-staging
1.9.5

Also the game seem to hang while trying to exit?

I quess some wine-staging patches would solve these issues...

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