[Bug 34266] 0*inf in D3D9 shaders outputs NaNs to floating-point framebuffers

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Mar 18 14:19:05 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=34266

Andrew Church <achurch+wine at achurch.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
  Attachment #47795|0                           |1
        is obsolete|                            |

--- Comment #18 from Andrew Church <achurch+wine at achurch.org> ---
Created attachment 53985
  --> https://bugs.winehq.org/attachment.cgi?id=53985
Proof-of-concept patch (for wine-1.9.5)

I've confirmed this fixes FFXIV (at least in the character creation screen),
and I don't see the artifacts reported in the Unigine Heaven benchmark in
comment #15 with this patch applied.

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