[Bug 25857] Multiple games (Stronghold 2, Need for Speed: Carbon demo, Purge) fail to draw correctly because of ID3DXEffectImpl_*Pass calls

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Mar 19 14:54:38 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=25857

--- Comment #29 from Lorenzo Ferrillo <lorenzofer at live.it> ---
Created attachment 53995
  --> https://bugs.winehq.org/attachment.cgi?id=53995
log of obse_loader.exe with d3dx debug and Oblivion Reloaded active

logged with "WINDEDEBUG=+d3dx wine obse_loader.exe 2> wine.txt"

With Oblivion Reloaded active.

quartz error can be ignored, they happen in the base unmodded game aswell.

If it may interst you these are the main page of Oblivion Reloaded: 
http://www.nexusmods.com/oblivion/mods/45749/

and the source code aswell:
https://github.com/Alenett/Oblivion-Reloaded-Source

in particular the file with the code to manage effects:
https://github.com/Alenett/Oblivion-Reloaded-Source/blob/master/EffectManager.cpp

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list