[Bug 25857] Multiple games (Stronghold 2, Need for Speed: Carbon demo, Purge) fail to draw correctly because of ID3DXEffectImpl_*Pass calls
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Mar 19 14:54:38 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=25857
--- Comment #29 from Lorenzo Ferrillo <lorenzofer at live.it> ---
Created attachment 53995
--> https://bugs.winehq.org/attachment.cgi?id=53995
log of obse_loader.exe with d3dx debug and Oblivion Reloaded active
logged with "WINDEDEBUG=+d3dx wine obse_loader.exe 2> wine.txt"
With Oblivion Reloaded active.
quartz error can be ignored, they happen in the base unmodded game aswell.
If it may interst you these are the main page of Oblivion Reloaded:
http://www.nexusmods.com/oblivion/mods/45749/
and the source code aswell:
https://github.com/Alenett/Oblivion-Reloaded-Source
in particular the file with the code to manage effects:
https://github.com/Alenett/Oblivion-Reloaded-Source/blob/master/EffectManager.cpp
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