[Bug 25857] Multiple games (Stronghold 2, Need for Speed: Carbon demo, Purge) fail to draw correctly because of ID3DXEffectImpl_*Pass calls

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Mar 19 15:40:45 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=25857

Lorenzo Ferrillo <lorenzofer at live.it> changed:

           What    |Removed                     |Added
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  Attachment #53995|0                           |1
        is obsolete|                            |

--- Comment #32 from Lorenzo Ferrillo <lorenzofer at live.it> ---
Created attachment 53996
  --> https://bugs.winehq.org/attachment.cgi?id=53996
New log for Oblivion Reloaded

No the log was full, something was wrong during the upload.
I'm ahving issue with surfing bugzilla, but let's try again.

The game is not free and has no demo. It is The Elder Scroll 4 Oblivion.
(I'm testing with the retail but I suspect that the steam version should have
the same issues)
The game itself work perfectly.

The issue is when using Oblivion Reloaded, an obse plugin that change game code
in memory allowing some features, that are impossible to obtain in other ways. 


Do reproduce you must have: TES4 Oblivion (there is no demo unluckly but it is
a 2006 game), the Oblivion Script Extender (free and open source can be
downloaded from obse.silverlock.org), an injector that extend Oblivion
capabilities, and load others plugins. And Oblivion Reloaded(downloadable for
the nexusmods link I provided) with some post processing effects active as
godrays. Shaders replacement only works fine.

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