[Bug 40331] The Legend of Heroes Trails in the Sky SC crashes on start with runtime error R6025
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Mar 21 12:54:19 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=40331
--- Comment #4 from Piotr Caban <piotr.caban at gmail.com> ---
Thank you for attaching the log. I can see where the problem is now. Hopefully
a fix for it will be ready tomorrow.
Note - there are 2 issues:
- nested exception object needs to be registered before frames are unwinded
- we should handle rethrown objects earlier
A code that demonstrates this issue is following:
try {
try {
throw obj;
} catch(...) {
throw;
}
} catch(...) {
printf("use obj here\n");
}
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