[Bug 40331] The Legend of Heroes Trails in the Sky SC crashes on start with runtime error R6025

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Mar 21 12:54:19 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40331

--- Comment #4 from Piotr Caban <piotr.caban at gmail.com> ---
Thank you for attaching the log. I can see where the problem is now. Hopefully
a fix for it will be ready tomorrow.

Note - there are 2 issues:
 - nested exception object needs to be registered before frames are unwinded
 - we should handle rethrown objects earlier

A code that demonstrates this issue is following:
try {
    try {
        throw obj;
    } catch(...) {
        throw;
    }
} catch(...) {
    printf("use obj here\n");
}

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