[Bug 24916] Soulbringer: crash in D3D Hardware mode

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 22 13:56:27 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=24916

--- Comment #28 from Henri Verbeet <hverbeet at gmail.com> ---
(In reply to Béla Gyebrószki from comment #27)
> The remaining problem is that the game screen is rendered over the big
> Soulbringer title screen (as if the title screen would never disappear in
> the background). Maybe this is a nouveau specific issue.
Do you know how that's supposed to look on Windows? I.e., is the game screen
supposed to fill the entire window, or are there just supposed to be black
borders, or perhaps some kind of UI?

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